The objective of neutralizing Jacob White once you get close enough to the spot marked by the game #1. The bandit can be found nearby the passage which, in the previous part of the game, lead towards a ladder and the police station. The easiest solution is shooting him from a distance #2, but you would have to use a heavy weapon and make sure not to enter the field of view of the two nearby turrets (or you could always destroy them using EMP grenades).
If you have highly developed hacking skills, it would be good to examine the area east of the mission objective. It would let you find a computer terminal with level 4 security #1. Don't begin the hacking mini-game too fast, as Jacob appears in the distance from time to time and takes a peek there. As a result, you must wait for him to go left. Hacking into the system will let you take control over the turrets #2, though it's possible only if you have the Turret Domination augmentation.
After taking over the turrets, you can either reprogram them or turn them off. The first option #1 is better if you want to kill White without getting your hands dirty. The latter one should be used if you plan on knocking him out, as you will be able to safely approach him after eliminating all the traps #2.
You can also get near him without hacking into the computer terminal, but you would have to avoid the turrets mentioned before (camouflage would prove very useful in such case). Problems don't end there, as in the area he's patrolling there's a third turret#1. As a result it would be best to knock him out only after he's gone from its field of view #2. Afterwards I'd suggest taking the heavy rifle and checking his body to find a palmtop.
Reward: 750 EXP.
(6) Disarming the bomb
Notice! If you don't to disarm the bomb, you can skip to Step 7 (Giving a report to Nicholas).
I'd definitely suggest trying to disarm the bomb, as you can earn additional EXP that way. You however have to remember that the bomb is in the field of view of the third turret#1, so you have to destroy, turn off or move it before taking care of the bomb #2 (Move/Throw Heavy Objects augmentation required).
The bomb can be found nearby the area patrolled by White, to be precise inside the tunnel leading to the western ladder #1. In order to disarm the bomb, you unfortunately need to solve a level 4 hacking mini-game #2. Legend of zelda sims 4.
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Reward: 850 EXP.
(7) Giving a report to Nicholas
Deus Ex Human Revolution Crossbow
You need to return to Nicholas - from whom you received this quest - regardless of how you treated Jacob White and whether you disarmed the bomb or not. The man can be found at the same place as before, so beside the Convention Center entrance (screen above). If you have killed Jacob you will receive 'only' 1000 credits and in return for bringing him alive the officer will additionally throw in a silencer.
Reward: 1000 EXP.
It's worth to add that if you don't mind killing or knocking out Nicholas, you can obtain the mentioned silencer also after the end of this mission. In such situation I'd suggest heading to the nearby toilets and entering the ventilation shaft. Find the upper vent exit from which you will see Nicholas and attack him with any weapon. Wait for the situation to settle down, approach Nicholas' body (screen above) and take the silencer.
Posted by2 months ago
No spoilers.
It's been a long time coming. I originally bought this on the Xbox 360 when it came out. Got to Hengsha then kind of stopped playing. Later got it on PC (the OG version, not the Director's Cut) and had issues with aiming causing an unplayable stutter. Finally decided to give it another go, seeing as I had good memories of what little I had played on the 360. I realized I only had the original version on Steam, but luckily the Director's Cut was on sale for about 4$ that day.
This game has some pretty great level design in the first 2/3 of the game. The later levels feel much more linear (and the last level has some obligatory routes for certain areas).
The stealth is really fun, although it's arguably the only real way to play it. I can't imagine playing the game as a shooter. Enemies don't have ridiculous lines of sight like some other modern stealth games, and the cover system allows for some cool mobility while sneaking around.
Mobility was good. I'm not going to hold it to today's standards (it'd be rightfully criticized for not having a ledge grab if it came out today). The abilities that let you jump higher and fall without taking damage made for a lot of good vertical movement. In this game, however, mobility doesn't just mean running and jumping. Abilities that let you ignore lightning, breathe in gas, and punch through walls open up a lot of interesting paths around problems. There's also hacking, but I'll talk about that in the next section.
This game has the best implementation of consumables I've experienced in a long time! Modern games tend to give you a handful of things, and you're kind of expected to hold on to them and only use them when necessary. Not Human Revolution! Low on batteries? Munch an energy bar, there's like a hundred per area! Got detected while hacking? Use a 'Stop!' worm or just nuke the system, you'll get them back real quick. Group of enemies? Chuck a gas grenade, they're not rare. I felt like the game was hard until I realized I could just spam most items, and I immediately started having tons of fun!
I thought the story was interesting, if a bit predictable. As soon as I did the mission for Megan's mom (back on the 360) I knew what was happening. The Missing Link DLC content is also really cool and creepy, although I don't get why people say it made the base game make more sense (it doesn't really add anything new to the plot, except for some minor foreshadowing that was already established).
What I didn't like
The UI doesn't scale past a 720p resolution. It's bearable at 1080p, but my monitor is a 1440p and everything looked minuscule on it. The weird thing is that some minor UI elements do scale (like notifications), but not the rest. There is no fix for this, so I had to play the game at 1080p.
Aiming gave me a weird stutter. It was as if the game had 3 frames for Jensen bringing is gun to his head. Found this fix (first comment) if anyone's interested.
Had some issues with aiming. Even with the laser target, it felt like some enemies sometimes took 2-3 headshots to kill and sometimes a single bullet did the trick.
Cover aiming would sometimes stop me from aiming at a certain angle and caused me to die once or twice due to not being able to shoot a guy that walked up to me without leaving cover.
Hacking got old real quick. It was an interesting idea, but since it's all RNG it quickly gets tedious. The fact that so many areas are locked-off unless you perform very long stealth sections or precise movement unless you have hacking 4-5 is also really annoying. The fact that cameras and robots are in their own branch of the skill tree (instead of being unlocked with hacking levels) is really annoying as well. I also really didn't like how hacking got 4 skill trees.
Speaking of the skill tree, I was disappointed in the augmentations. You get enough Praxis to get every useful thing, but there's just so much of the same and so many useless abilities, that I was dumping my points near 2/3 of the way through. You basically have to get hacking to 5 and grab camera/robot hacking ASAP. From there, grab high jump, gas breathing, move heavy objects, the social enhancement, and you're essentially done. I never got the Typhoon upgrade (and didn't have any issues with bosses without it). The entire 'Stealth Enhancement' section is useless, upgrading the radar makes it useless because it shows you everyone in the building instead of near you (which is all you see at its first level). I didn't bother with cloaking because I wasn't going for a non-lethal run. If I ever did get caught, I'd pop a bullet in two or three heads and be on my way. Not a fan of the social enhancement being required for some sidequest-specific things.
Game crashes on PC if you don't kill the enemies on the bridge right before the final boss. Every time I'd try to enter the boss room I'd crash due to a memory leak. Luckily I had a save 2 minutes prior and just killed them all. Some people on the Steam forums weren't as lucky and had to reinstall and lose their saves.
I understand why they did this, but it still annoyed me. I read most the emails and notes I found. I knew what was happening for most of the game before it happened. A lot of it was obvious, but sadly Jensen (who is supposed to be smart) is kind of stupid and apparently doesn't see these giant red signs. You get some extra dialogue when you complete certain sidequests, so I wish they'd have done the same if you had read emails (but the I guess people who just cycled through emails without reading them could've gotten confused).
Minor technical issues on PC which are easily fixed.
Good, but predictable, story. Sadly Jensen doesn't react to emails that literally spell-out what's going on.
Some augmentations felt necessary, and outside of the handful of 'necessary' ones there aren't that many interesting augments.
Game has the most fun implementation of consumables I've seen in a while (just spam everything lol).
Tips
If you'd like to play Deus Ex Human Revolution Director's Cut and would like some tips, here's what I recommend:
Save often and in different slots! That crash at the end I mentioned could've been the end of my save. I was lucky to have had a save that was 2 minutes old. Others have lost their saves to that crash!
Get hacking level 5 and camera + robot upgrades as soon as possible. Even if it doesn't seem like you need it in the tutorial and starting zone, those areas are very easy to complete without other augs. It's worth to unlock them first, as they open up most of the game's world.
I wouldn't recommend the tranquilizer rifle over the stun gun. It might be okay-ish in the tutorial, but the amount of space it takes and the fact that firing at alarmed enemies from cover reveals your position make it the inferior weapon in my opinion. And if you don't care about non-lethal, the pistol with a silencer upgrade and laser targeting system will allow you to actually fight at long range.
Avoid any weapon that isn't the pistol, the stun gun, and maybe the P.E.P.S. The reality is that I didn't find any other weapon really useful.
Rise of the tomb raider crack download mega. Avoid direct confrontation. Your bones are made of glass and your skin is made of paper (unless you grab the armor aug). Firefights aren't going to be your strong suit, unless you have precise weapons (and since the pistol is the most accurate gun in the game, just pick-off your targets one-by-one instead of fighting head-on).
The Typhoon is overrated. Everyone online says you should get it. I never took it, and never regretted it. Maybe it's different if you play on the max difficulty and have trouble with the bosses, but I found their AI to be kind of dumb.
While every dialogue (except for sidequests) is 'winnable' without the Social Enhancer, it definitely helps to have it.
Don't be afraid to use consumables. The game practically throws them at you, so spam them.
While you're at it, don't be afraid to spend you cash (and don't go out of your way to make cash). The game also practically throws it at you. I ended the game with over 60k credits. I probably could've bought a lot more gas grenades and EMPs to make things easier on myself.
Since this post got some traction, I'd like to add the following that I forgot to mention in the original post:
Battery regeneration is better than more batteries. The Director's Cut version makes it so Jensen's first two batteries regenerate (vs only the first one in the original version). From my understanding cloaking, stealth enhancements, and the Typhoon drain batteries like crazy, so you'd think getting more batteries would be helpful. Unless you have a steady supply of energy bars, however, you'll spend most of the game with 2 batteries if you use them often. This made them not worth it for me, since 2 batteries are more than enough and faster regeneration had me at full energy non-stop.
Keep your upgraded weapons. Don't attach a silencer to a pistol only to throw it away. My fully upgraded pistol was easily the best weapon I could have, because it was objectively better than any other weapon I could find.
Hacking and exploring gives tons of XP. I'm not a big fan of this since it discourages other approaches in my opinion (I had almost all augs maxed-out due to the ridiculous amounts of XP I was getting from hacking). Be sure to hack and explore whenever possible (even if you've cleared a room you still get XP for discovering alternate routes afterwards).
Conclusion
I had a great time with Human Revolution. I'm now going to make my way through Mankind Divided for the first time, and if I'm still in the mood for more I might give the original Deus Ex a try.
44 comments
I managed to find the shopkeeper once, shortly after arriving at Hengsha, however I'm no longer able to locate him. My inventory is full, and I'd like to sell off my extra items to clear up space.
On your first visit to Hengsha, where is the shopkeeper located?
There are three, I believe. One on the Ground Floor of the Alice Garden Pods (in one of the closets), one in the basement of the Huang She Hotel (The place with the 'working girls').
The third isn't as easily directed to, but it's in the same district as the Harvester Stronghold, at the end of a dead-end street.
Deus Ex Human Revolution Silencer
(Based on CyberSkull's answer above, the first and third would appear to be the same).